![]() ![]() However, I have never tried this before so it might turn out hard to repeat everything as it happened on this one lucky occasion. Quite by accident I have found a way of not having to deal with this psi reaver in order to damage the nerve cluster. I'm willing to bet the true taffers among us will have less trouble with it: I had a ton of trouble with running and jumping onto turrets while it came naturally for Enchantermon, maybe others will have an easier time with this. Marecki told me of a way to deal with this section without dealing with the reaver, I haven't had too much success with it, but that doesn't mean much. In this case, simply wrench him until he disappears, destroy the nerve cluster, then get the hell out of there. Or, if you're playing on Impossible, you may decide you don't want to deal with an exploding psi reaver. I needed to shoot up on med hypos before going in here, and while I was in there, to get through okay. The reaver's brain is down to your right, swim down there, take it out, and attack, circling the reaver as fast as possible. When you destroy the membrane, the reaver down here will make some noise. One of our Many will be there to help you before long.'Ī rumbler shows up, and he tries to kill me every time, too.įrom the hallway with the membrane you first exited from, there's a slanted path downwards.įollow it to the membrane half in and half out of the water. ![]() We invite you to spread yourself out on our warmth. The Many will say something incredibly funny to you. There's a spider in the hallway, take him out. Listen to the log, then take out the membrane. Go straight ahead, until you find a log with a membrane ahead of it. When you're in an attack, try to lead your victim back to where you've already been, to avoid ending up in any unmentioned areas, which would be a very quick way to get lost. Unfortunately, despite this being 2114, Goggles isn't capable of making a mental map of where he's been, unlike Garrett in Thief. If you get lost, you could use it to return to the start, then use my directions to try to find your way back to where you were.Īlso, you can drop map markers to mark where you were.* *You have a Heads-Up Display compass, accessible by alt+C, but unfortunately I didn't know about it when I first wrote the walkthrough. When you arrive, you'll be in the Many's guts. ![]()
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